Turning a card game into a live entertainment moment

How Allan Saint-Maximin's Helios Games became a full-scale live event, and drove 12,000 app downloads in a single week.

+12000
App downloads
+4M
Campaign views
#1
App store card game

THE CONTEXT

Mission
Hélios Games 2026 w/ Allan Saint-Maximin
Sector
Entertainment
What we did
Brand Content
Award

Allan Saint-Maximin is one of French football's most culturally connected players, with over 1.5 million Instagram followers and a presence that extends well beyond the pitch. He created Helios, a physical card game with a companion mobile app, built around fast, strategic gameplay and live competition. The objective was clear: turn the launch of the Helios app into a moment big enough to drive mass downloads, by creating an event that the gaming, streaming, and football communities would all want to watch.

THE BREAKDOWN

The Challenge

Launching a new card game app in a saturated gaming market is hard. Launching one where the core audience spans football fans, gamers, and Twitch communities — with very different habits and cultural codes — is harder. The challenge wasn't just to generate awareness. It was to create a single live moment capable of crossing all three worlds simultaneously, and converting that attention into real downloads.

The Strategy

A product launch only works if it feels like an event worth showing up for. Sleeq built the entire campaign around one idea: make the Helios Games feel like a real competition, not a promotional stunt. By centering the format on a live elimination tournament on Twitch, with real stakes, real prizes, and Allan Saint-Maximin himself in the final, the event became the reason to download the app — before, during, and after the stream.

The Solution

Sleeq conceived, produced, and activated the first edition of the Helios Games from end to end. A 16-player live tournament on Twitch, broadcast on June 27, 2026, hosted by Julien Tellouck and co-animated by @adyboo, with participants including Maxime Click and other creators from the gaming and entertainment space. The format was designed for live tension: elimination rounds, real-time audience interaction, premium rewards including Rolexes and luxury goods, and a final showdown against Allan Saint-Maximin himself with doubled winnings on the line. Around the event, Sleeq sourced and briefed all talent, coordinated pre-event teasing content across each creator's channels, and managed the full production of the live. The app download push was embedded throughout: built into the stream, the creator content, and the event narrative itself.

WHAT THEY SAY

"Sleeq took our game and turned it into a real event. The kind of moment where you feel the energy cross communities, football, gaming, streaming, all at once."

Helios' Team

WHAT THEY SAY

Strategic influence meets branded storytelling

Sleeq handled the full scope of creative, from strategy to execution:

01

02

03

04

05

THE NUMBERS

Massive cultural reach & real-world conversions

12000

App downloads

+4M

Campaign views

+1000

Simultaneous live viewers

USER IMPACT

Their audience said it all.

When the collab dropped, the comment section exploded.

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